Species Profile: Cappipoto

Physical Characteristics

The first thing you’ll notice about cappipotos is they are big. An average of almost 3 meters high and a gut that looks like they swallowed a bowling ball and all ten pins, they’re also covered head to toe in thick, bushy, light blue fur. Only their face, hands, and feet are generally without fur, their skin a dark blue, sometimes almost black. They also have huge, rounded snouts with nostrils on the ends; opened wide you can see quite far into their gullets with their big teeth and dark blue tongue. Two dark eyes are near the top of their heads, and their ears sit near the top of their heads, pointed but pushed down.

Their arms and legs are rather short, which is even more noticeable the older they get—many cappipotos become so plump their legs are hidden under rolls of fat. Around middle age their skin becomes pretty leathery, too. The average lifespan is about 90 years—past that the fur begins to fall off. On the other end of the lifespan, their fur doesn’t usually come in full until around age 20.

History and Culture

Cappipotos come from the southern tip of Zhop’s supercontinent Zhoptomere, where they developed a simple culture rooted in farming and fishing, needing to make the most of the limited resources they had in their icy, watery land. When the Zhopian Guard unified the planet many cappipotos moved to New Zhopolis, and a new cappipoto culture developed there.

In the home countries cappipotos are very honor-bound, with strict rules and guidance and punishment—exile was a tough punishment given the harsh, icy land. They’re big on tradition, and they have their own religion different from most of Zhop. Following elders is considered important, and many cappipotos can be rooted in old ways and wary of new ideas.

Cappipotos in New Zhopolis, on the other hand, have become big names in technology and business, especially in the food industry. While honor is important in the old culture, in New Zhopolis it’s hardly considered at all, with most cappipotos engaging in risky, sometimes underhanded business maneuvers. Many emphasize roots to the old culture, though, and it’s hard to tell which are legitimately still fresh from outside New Zhopolis and which are just trying to cultivate a look. Authority is still considered important, but instead of elders the authority is usually moved to oneself.