New! Wandering Fortunes Chapter 20: To the Ends of Zhop

Here we are, chapter 20 of Wandering Fortunes, the longest chapter in the novel so far and the end of part 1! Alden and his friends have to flee Zhop from the Zhopian Guard. They get what family they can and make a great escape–or at least an adequate escape–well, I certainly hope it’s adequate. With the way things look, they might need a leg up–but the Zhopian Guard might even shoot that leg off! The jerks. I don’t even know if they’ll make it…

Of course, you can find out more about what will happen sooner, you can give to my Patreon or make a one-time Ko-fi donation. You’ll get to read chapters early and pretty much find out more about what I’ll be posting for the next rest of the year.

New species profile for… Help Blocks?

Help Blocks aren’t exactly a species, but they are a type of robot that are usually referred to separately from other robots. They’re basically just a block with a face that can do stuff. They help. Also, they’re soft, so go ahead and punch them, Super Mario.

By the way, some news should be coming this weekend, and don’t forget there’s something special coming next Wednesday!

Darmenzi Chapter 19: Dragged into Darkness

Here we go, Chapter 19 of Darmenzi, Dragged into Darkness, is up. It’s the first half of the climax. Destination: moon. Destination: destruction. It is the chapter where everything is ruined! Can our heroes stop a disastrous plan? Will they even be given a chance? Can Chee keep her temper checked? Will the orbs have the power to stop Darmenzi? Read on for the first half of the answers!

Also, Duth and Wally have a pleasant chat with the villain. Well, not really.

Want to see the ending before anyone else? It’s totally possible with my Patreon. I post chapters half a month early for patrons, and I include weekly updates on how slow work is now that I’m working the dayjob again. But work is being done. Just not during the day.

Character Profile: Wrodin

Today for Father’s Day, I have a character who has never had a father!

One of the islands that the crystals wash up onto is deserted—devoid of any life, actually. Not even plants. Instead, it’s covered in junk and scrap metal. It looked as if a thousand factories building metal objects exploded. And one of these metal objects is hit with The Conqueror’s animator.

Wrodin is a machine built for war. When closed it’s just a red sphere, but the two halves can split open to reveal a black cylinder connecting them (where the obligatory “living inanimate object eyes” appear). As a war machine, it comes fitted with a vast array of weapons: explosive shells, missiles, rockets, energy guns, bullets, miniature versions of itself, its own weight, and a massive energy blast that can cut through solid steel.

Wrodin is fixated on war. Aiming to be The Conqueror’s top general, it desires nothing more than to sweep the cosmos by The Conqueror’s side, blowing up anyone who stands in their way—the slubes included. But with Wrodin on his side, The Conqueror had better invade quick—Wrodin might just blow everything up in its raging passion for destruction.