Now up, Wandering Fortunes Chapter 23: Friends Don’t Let Friends Rot in a Basement

The new chapter of Wandering Fortunes is up! A new forest! New friends! New eats! Fashion? And something only seen before in previous novels. Chapter 23: Friends Don’t Let Friends Rot in a Basement features Top and his friends meeting some new friends in the Salenth Kingdom, and in the process help a new friend make something of their life. It also features a song by Top!

You can read the next chapter early if you give or pledge to my Patreon or Ko-fi; a $3 pledge or a single coffee, will let you read it early. You can also get other things like weekly updates on my Patreon, or special books through Ko-fi. Check them out!

New Wandering Fortunes Chapter 22: The Pearl Kingdom

About a year and a half ago our protagonist friends arrived at New Zhopolis, and discovered a seedy hive of wretched folk out for no one but themselves. (A few months later they found some good folk though.) Now we’re now and they’ve arrived at a new kingdom on a new planet. What will they find at their new home? It’s as big as New Zhopolis, but warmer, shinier, more colorful–but is it nicer? Join them as they explore their new home in Chapter 22: The Pearl Kingdom.

If you want to read the next chapter in a hurry, they go up a month early on my Patreon, which also has weekly updates of what I’m currently working on and other behind-the-scenes odds and ends for people who give monthly pledges. You can also give a single donation at my Ko-fi and get the next chapter early.

Technology in Stories

As TV Tropes has an entire page about, cell phones are still hard to work into stories for some reason. Maybe we’re all still used to them being part of the future, like in sci-fi TV shows and such. One of my favorite books about writing, How Not to Write a Novel by Howard Mittlemark and Sandra Newman, makes mention of this–in the past nobody had cell phones, and there are lots of stories from back then that would be totally different with cell phones. If you’re writing in an era that has them though, you at least need to remain aware that at least someone probably has one–unless you’re dealing with my dad in which case he might’ve forgotten or intentionally left it at home. Or you’re dealing with me, who hates all phones and refuses to have one. But I still have a tablet, and I’m at least gonna email somebody, even if they don’t respond.

My first two novels, Slubes and Darmenzi, featured protagonists from a small village–only a couple characters even have regular phones. So that wasn’t much of a big deal… except in retrospect I’m not sure why Zeth didn’t have one, but does have a phone in his vehicle. Ah well, what’s past is past. Maybe he was trying to hack his phone and install wings on it or something and he broke it. He doesn’t live at a place where he could buy another one, anyway.

In Wandering Fortunes, the protagonists again begin living in a very rustic area, so they have no cell phones. Then they move to the big city… so of course they’re going to get cell phones! Now I have to deal with this malarkey! Well, the first time it really becomes pertinent it actually makes more sense for them to not have them–they’re put in prison, of course their stuff’s going to be confiscated. But for the most part I actually have a note while editing, and one of my passes I actually keep cell phones in the back of my mind. “They have them, is there a reason to use them?”

Now then, the reason I didn’t call this “Cell Phones in Stories” is I also apparently have trouble remembering that cars are a thing. At New Zhopolis the main characters are always running around; initially they don’t have a vehicle, and at a big city I suppose I can imagine traffic being so bad that it’s easier to get around walking. It’s also particularly troublesome when there are few parking spaces. But you know what probably does exist? TAXI SERVICES. Buses! And if you’re going halfway across the city you’re probably not gonna run there!

A lot of times this probably doesn’t matter because you’ll show the characters once they’ve arrived, not on the way, but you’d better believe I had a chapter where they ran halfway across the city and when I started editing I was like “why are they running halfway across the city?? they’re in a hurry so they won’t wait for a bus but did you know there are services now where you can call (maybe with a cell phone??) and someone will drive to where you are to drive you somewhere??? I’ve used one before! what? no i’m not talking about uber. i think these are local. although an uber service would definitely be something you could easily have in a story, but honestly the only difference between it and taxis i can imagine is one of them probably isn’t unionized, and obviously you should make sure your fictional characters are properly unionized. what were we talking about? who are you, anyway?”

Anyway. Check your email. Then check your spam folder. Thank you.

Character Recurrence in Novels

Something I’ve noticed when reading old Charles Dickens novels is that many stories of his have some character who appears early but is gone after a few chapters. They’re named but they’re not really important, and they disappear and are forgotten soon after.

And then 80% of the way through the story they return, out of nowhere, and it’s mentioned they knew this one character from the beginning of the story. Does this happen in stories anymore? I’m particularly thinking of Dickens stories that take place over a character’s whole life, which is actually probably most of them, but this is something I tend to notice a lot in Dickens books but not so much in more modern tales.

It’s an interesting part of stories. I’m holding things like this in reserve for the Cloudy Cuckoo Cosmos as a series, though that’s over multiple books where a character who appeared in one might appear unexpectedly in another, and that’s more notable for full-series readers than having a character return in a single book.

What started me thinking on characters returning within a single book was a chapter I was editing recently. My original draft had the main character meeting with some unnamed characters for a conversation just for a bit of world building, but there really wasn’t anything to it. As I’ve been working on a lot of story notes regarding characters related to where this meeting took place, I realized a couple characters who’d appeared earlier could easily appear instead, connecting the world and time in the story more. These don’t appear at the beginning–not until more than halfway through, in fact–but it’s still a bit of an “oh yeah, them!” moment.

The weird thing about Wandering Fortunes as you can see with what chapters I’ve put up is the second half is a different planet. With an entirely different setting, there’s not much call for characters from the first half coming back. My fourth book will be a little like that too, in fact. But in future books this happenstancing of old character return meetings is something I might experiment with. It’s probably easier both to do and make significant if it’s planned from the outset, and I do write outlines before I write stories, but in the case of Wandering Fortunes the meeting was both added in the editing phase and spur of the moment.

Darmenzi is one year old today!

Well, in about a month it will b…

Wait, really? I released it one year ago today??? I thought that was next month! Well, fig!

So yeah, one year ago today I released the Darmenzi as an ebook on Smashwords. Maybe the February date was me thinking of the physical book’s release, which came a bit later on Lulu. This was all a little over a year after I’d put an in-progress version up for free online; you can still read that, too! It’s nowhere near as good as the final book, which is like, only a dollar on Smashwords anyway.

So, yeah, that’s a thing! You know, legally, this book is eligible for awards. Which awards? I don’t know I honestly have never paid attention to any awards for anything ever. Okay that’s a lie I paid attention to the Nintendo Power awards but there’s no way those weren’t rigged. In terms of books… not really. I should maybe fix that. It doesn’t help that I’m generally about 30 years behind on books. But I digress.

I’d wanted to have a special preview of something for this date, but that was when I thought it was in February! So, uh, an audiobook of Darmenzi is still planned to be made. So far we have only hit one major snag. And that’s… that… I haven’t… made… Dangeresque 3 yet. No but for real I apparently talked about doing some initial recording well over a year ago now and that’s just absolutely INSANE. So much gets in the way–my forgetful memory, which I’ve tried to alleviate with a gigantic two whole lines in my agenda of nothing but AUDIOBOOK over and over, but eventually even that just kind of… becomes part of the noise. Even when I do remember, well, both I and the guy I’m recording it with run into problems, schedule conflicts, technology issues, and general low spirits and sickness. Even if it’s a bit past the exciting time of release, this audiobook is going to be produced… even if it might not be until the second anniversary.

Character Creation: Random Element and Character Interaction

(what am i actually doing this okay here we go)

CHARACTER CREATION! For most, this is no mere hypothetical. The Latin Alphabet is composed of 27 characters… or is it 26? 14?? I don’t know. But this is irrelevant. I am referring to characters in a story. Most stories have them. Stories that don’t exist may even have them. Stories that don’t exist as well. These two sentences are saying different things. Where am I going with this? WELL. Even the shortest, saddest story has characters, even if some of them are dead. Do baby shoes count as characters? Well, that depends on what kind of story you’re writing. Has anyone ever written from the POV of the baby shoes?

Longer, more involved stories, novels particularly, have a lot more characters, some of them even named! These characters are usually dealt with for so long that some backstory is in order. Sometimes it’s as simple as where they were raised; other times it’s a dark and brooding history of death and loss and that’s why they have this scar and this edgy haircut and wear a mask.

But in my case, I don’t just don’t have involved stories, I have an involved figgin universe. Lord of the Rings had a lot of history and only a few books. Discworld had over 40 novels and quite a bit of backstory, but I’m not sure how much. I forget if Rincewind’s parents are ever mentioned. But many writers, especially of a series with multiple books, write more backstory than ever gets mentioned in books. Having all this solidified lets the writing be more consistent; you won’t have a character mention their childhood on the farm and then in a later book we meet their high-profile business consultant parents. No, you decide early on their parents are owners of a taco stand, and you stick to that. Well, unless you come up with something better later, but then you have to make sure it doesn’t contradict what you have written into books, unless you just don’t care, because honestly, are we sure most readers are gonna care?

Anyhoo, how does character creation work? Well, you start out with a setting and generally have an idea of what kind of character you need. Meek accountant? Beefy accountant? Clownish accountant? Someone who’s not an accountant?? Maybe a small business owner who shows kindness to the protagonist, or a small business owner whose churlish attitude just shows them further how dismal the city they’ve arrived at is. A military general to fight in a war, or a cool kid friend to balance the nerdy friend. There’s lots of characters to choose from, and the general idea isn’t that hard to start from. Then you do a whole bunch of stuff like names and design that I don’t want to talk about today. I am going to touch on it, though. Because:

RANDOM DECISIONS: So the thing is that in real life a lot of peoples’ information is arbitrary. Not always–names might change based on who their parents are, date of birth might make when events in their life happen different, gender probably changes stuff. But for the most part a character can have any number of these things and still basically be the same. How do you decide? Um I just pull up a random number generator and let it decide for me. Names I’ll usually look at a list of names and choose one at random but like, date of birth? Random number. Gender? Random number (and yes, that’s on a spectrum–depending on the number, this character may be trans!) Do you need glasses? WELL YOU DON’T GET TO CHOOSE IN LIFE IF YOU NEED GLASSES, SO I WON’T CHOOSE FOR THESE CHARACTERS. Maybe. I have different species and some have naturally better eyesight. Maybe better eyecare is available for the affluent? You know, I use random number generation but still pull things in various directions.

And then there’s character interactions. Characters interact with other characters, usually, and having a backstory means they meet other characters. Once again I use a random number generator to go through my list of existing characters and find out–have they met in the past? If so, when? From this I get a clearer idea of a character’s history. (And in one case got a potential short story idea for the future!) Once I know who they’ve met I determine who they’ve met long enough to get an opinion or history with, and then–you guessed it–RANDOM NUMBER GENERATION. I get a random number, and the better the number, the better their relationship.

So for example, a group of senior generals for a kingdom’s military. Get a variety of personalities, some good, some bad. Maybe use RNG for this, maybe not. One of the generals is a nice guy, very jovial, everyone loves them and they’re one of the most personable generals. They have a family, they’re well-known and respected, and then as you’re grabbing random numbers to determine their relationship to characters they’ve met their spouse rolls a ONE. This loved character has the worst possible relationship with their spouse.

And so that’s how a well-respected, noble, adored general is secretly beating their spouse.

Not all is well in random number generation land. Sometimes it makes characters and settings harder–harder to figure out, harder to write. But realistically? I think adding the random element makes it more real. And it adds another dimension to a character and their history that wasn’t there before.

I mentioned characters meeting other characters in their past, and I’m actually going to talk about that more next week. After all, once you’ve put all this work into a character, why only use them once?

Wandering Fortunes Intermission is up

Wandering Fortunes Intermission is just a short piece to bridge the first and second parts of the book. It’s not much! It’s a bit fun.

It’s up a bit late; the last couple days my foot has been in pain again (it used to do this yearly around this time; it skipped last year for whatever reason) so I’ve been kind of out of commission on doing things. The next chapter should be up on Patreon tomorrow. I hope I’ll be up to mess with it.

New! Wandering Fortunes Chapter 20: To the Ends of Zhop

Here we are, chapter 20 of Wandering Fortunes, the longest chapter in the novel so far and the end of part 1! Alden and his friends have to flee Zhop from the Zhopian Guard. They get what family they can and make a great escape–or at least an adequate escape–well, I certainly hope it’s adequate. With the way things look, they might need a leg up–but the Zhopian Guard might even shoot that leg off! The jerks. I don’t even know if they’ll make it…

Of course, you can find out more about what will happen sooner, you can give to my Patreon or make a one-time Ko-fi donation. You’ll get to read chapters early and pretty much find out more about what I’ll be posting for the next rest of the year.

Wandering Fortunes Chapter 19: Homesickening

Here it is. Chapter 19. Ropak, Alden, and Top return home one last time. The Zhopian Guard is after them, they have to leave the planet, and they want to see their families one last time.

And then Ropak sees something horrible.

And then Ropak does something horrible.

This is probably the darkest chapter I’ve yet done. This is the one where everything is sad.