New short story! A holiday classic! Holy text of the Archussip religion! What?

A brand-new short story has gone up for the holiday season! In chapter 7 of Wandering Fortunes, the religion of Archussip was mentioned and talked about. This is the holy text of that religion. It is a moral-addled story of why you should obey the invisible pony sky god, Gourd, and why They are so great and why science is so bad? And also, Hollywood?

I wouldn’t call it a mess, per se… I’d call it a religious text. Archussipism is a religion rivaling that of, say, Scientology, or Mormonism, or… Catholicism.

feel free to tell me what you think!!

Wandering Fortunes: details on the new Cloudy Cuckoo Cosmos setting

On January 1st I will post the prog first chapter of Wandering Fortunes, my third book. While the fist two books, Slubes and Darmenzi, focused on some slubes from the planet Mintop, Wandering Fortunes focuses on the two neighboring planets of Zhop and Derantu. This means an entirely new setting, cast of characters, and species, but still in the same universe and right next door to Mintop anyway.

Right now Zhop and Derantu are only briefly mentioned by name in the about page for the CCC. As new chapters of Wandering Fortunes are released, new character, species, and location profiles will be added. It’s finally happening. The information sections on this website have only had about a third of the CCC. Now the full picture will begin to form.

Ha ha ha, just kidding, it’s not even close to a full picture. But for the main setting, Mintop, Zhop, and Derantu is a large portion of that.

Mintop is actually the least advanced of the three planets, and the focus was on a small village on a small island where technology is generally clay. We did see Interpolis, a big city of tall buildings and cleeple, but it’s nothing compared to Zhop and Derantu. Robots are actually a pretty common sight in the major population centers, the weapons they have makes the Mallet Blaster that Zeth gave Numer look like a toy, and vehicles that makes Zeth’s Transpide look like a starter vehicle in a video game are everywhere.

In the major cities and countries, anyway. Wandering Fortunes starts out at pretty much the Zhop equivalent to Nottle. It is basically like the sticks here on Earth. And just around the riverbend over that hill there is a tribe of mages with robes and masks and they do dark magic and, oh geeze, listen, these guys are figgin dangerous, do not go messing with them.

Well, actually, that’s the very first thing we do in this book. Science and technology is everywhere, and magic lies underneath. Science fiction-fantasy.

Zhop is a cold planet, the furthest inhabited one from the solar system’s sun. (In contrast, Mintop is the closest inhabited planet to the sun.) Most of the forests on the planet are sparse, and outside the forest is even sparser. It’s mostly drab, gray tundra when there are any plants at all, and it’s all one supercontinent surrounded by ocean. Most of Zhop is occupied by tiny, oft-squabbling kingdoms, but everything is under the thumb of the Zhopian Guard, a planet-wide police force and military that exists to keep the peace. It’s headquartered at the planet’s capital, New Zhopolis, near the northern pole, where tall, dark buildings and advanced technology rules. Civilization here is highly developed and technological. Self-powered vehicles are the expensive norm. Robots are commonplace assistants. However, few realize the magic that hovers everywhere and in everyone, and monsters lurk everywhere, some greatly disguised.

Derantu is between Zhop and Mintop, and is the most highly advanced of the three. Lots of technology on Zhop was taken and adapted from Derantu. Simple robotic assistants are commonplace and are becoming more advanced all the time. They’re totally stealing your jobs. Unlike Zhop, Derantu has individual countries without an overarching controlling organization, though there has been a loose coalition of countries for centuries. Two countries in particular have been enemies since nearly their founding, and what strikes everyone as odd is that the main species of these kingdoms were also found on Zhop. Derantu is a vibrantly-colored planet with bright colors everywhere you look, but the planet is less peaceful than it first looks and old grudges are hidden under the cheery colors everywhere.

Between these two and Mintop lies the Planet Peacemaking Power, an organization designed to balance the three planets’ powers and to solve crises. This was mentioned briefly in Darmenzi.

And through all these highly-advanced, technology-filled worlds of science and machines, one beach ball comes to life. Magic is real here. Don’t believe me? That’s okay. It doesn’t care. If you can think it, it is already here.

January will bring both the first chapter and a new character profile, and then nothing will make sense ever again. But in a good way! More to come.

This Just In! Totally Real! SCIENCE ANNOUNCES TEMPERATURE CHANGE!

Science (the discipline, not the academic journal) just announced today of the start of DST, Daylight Savings Temperature. Starting yesterday, everyone is to move their thermometers down ten degrees. This has the effect of dispelling the excess heat on the planet and making the summer months cooler. Science confirms that this has ended global warming and that the planet is no longer heating up.

In other news, my schedule at work is unchanged from last week–it was not affected by the clocks, even though it appears to have been. Therefore I did not lose an hour of sleep/the weekend. Jealous?