It’s time for a scaaaary story and–what? Halloween is over? Oh, so it is. Well, it’s not actually scary. Unless you count depression and loneliness to be scary. So… it’s scary.
Liquid Melancholy is a return to some old frenemies and wait that’s how you spell frenemy? I mean, it’s in spellchecker and that’s how you spell it?? But friend has an I before E except after C and oh never mind.
Liquid Melancholy heads back to Mintop to see how Conrad the Conqueror is doing. He has plans, but who cares about him we’re focusing on the magma monster here! Nobody ever visits the magma monster, and that has made Cagnorm lonely. They want a friend. Will they find it? To what lengths will they go to find one? That’s what this story looks at. Hope you like it!
The not-quite-tournament is under way with chapter 17 of Darmenzi! Numer faces his fears, Pocerni shows his experience, Cherry gets some punches in, and Sawn gets a bad deal. Will Conrad finally get his day and destroy his nuisances? Who will take the final orb? The answer may surprise you!
We’re in August now, and I’m expecting this month to be called back to the day job. When this happens my social media presence will probably have to die until I can get out again, probably in February. By then Darmenzi will be finished and a new story will begin. I’ll keep everyone posted.
Chapter 16: Ending Maneuvers
We’re in the final quarter of Darmenzi now! To start it off, we check in on someone we haven’t seen for a bit, then dive into a fantastic setting that gets broken into by another old “friend”. I’d have to say I particularly like this chapter, as we get to see some things we haven’t had a chance to examine too closely before, and the character interaction is amazing. When I get silly, I hold no punches from oversized novelty punching gloves.
On a side note, Slubes ebook is still free until… Wait, hold on… Smashwords is doing a sale this month. Okay! It’s free until the end of July, whee!
In other news, I’ve gotten work started on editing the third novel, Wandering Fortunes. I’m primarily combing through it right now for what major things I need to edit, but next week I’ll get underway on that. More on that near the end of the year!
Whoops, completely slipped my mind yesterday. Didn’t help that my sleep schedule got a bit wonky. Here’s chapter 12 of Darmenzi, A Slight Change in Plans. Some explanations are given, some guys are checked up on, and, well, there’s a slight change in plans.
Those who pledge to my Patreon get to read the next chapter half a month early, plus they can get copies of my novels, something that can actually happen in about a week when Slubes finally rereleases on the 10th. That madness is soon coming!
Chapter 7: Scrape in the City
Here is chapter seven of Darmenzi, which features crashes and chaos. There is a semi-truck. The police get involved. Someone jumps off a bridge. Aaaand Wiggleboggle.
Aaaaaaaaaaaaand as always Patreon. I am good at creating excitement. Especially in the morning.
The new part of Slubes is available now to read. In this part they actually do go to Interp, and some things explode.
In other news, I’ve gotten information back from my editor, so I can begin working on the true final version of Slubes. I also got called back to my day job last week, so I’m going to be very busy in the coming basically the rest of this year. I’ll try to keep the internet posted on how things are going, but patrons at my Patreon page always get weekly updates (unless I’m sick or in pain and forget).
Terrent is a real terror. At least, if you think bratty kids who complain if not everything goes their way (and then complain even if it does) are terrors, and who doesn’t, right?? Anyway, the second agent The Conqueror recruits is using his gene splicer, which takes a rather strange target—a kid, a child, a turtle only 8 years of age.
After being zapped by the gene splicer, Terrent gets a mean streak and technological adeptness: he finds a shard of the crystal, and then does the logical thing and starts shooting torpedoes at a harbor. He does what he wants, and he does it for fun (and sometimes nachos).
Terrent thinks of himself as cool and as better than most everyone else, is easily irritated and easily irritating, and tends to shout bad insults at people. His ability to rig up devices quickly can come in handy, but the fact he’s quick to anger and then quick to make a fuss like the universe revolves around him makes him just as annoying as he is useful.
Most of the characters we’ve seen so far have been kind of rooted in technology? Well, that’ll change next time…